Fifty-fifty imagining trying to play through a gigantic RPG similar The Witcher three: Wild Hunt in one case, let alone twice is a huge ask. The final stretch of the game is incredible, and it'due south hard to imagine resetting the narrative back to the first. But, if the Netflix Adaptation pb Henry Cavill tin do it , anyone tin. Witcher 3's NG+ mode has a lot to offering, especially since Geralt is allowed to transfer a lot of his cease-game gear into the new run.

Enemies, quests, and found gear is all scaled in relation to the level Geralt is when the NG+ file is created, and he likewise has well-nigh of his formulas, recipes, and monster trophies as well. But, how does whatever of that make it enjoyable to play through the unabridged game again? Well,  permit's find out.

Updated April 15th, 2022 by Jacob Buchalter: The Netflix Adaptations for the Witcher 3 just wrapped upward filming its second season, so the franchise is going to see another boom in popularity in one case that's out, only it'southward non like Geralt isn't even so popular. New players are still jumping into TW3: Wild Hunt every solar day, hoping to experience a brand new form of open-world RPG. But, there were a few neat concepts for New Game+ that were missed the get-go fourth dimension around, so let'south take some other expect.

The Witcher 3: Geralt Making A Potion

When a thespian first starts out in The Witcher 3, they don't take much more their 2 swords and the clothes on their back. Simply, as they go through the game, they'll acquire formulae and recipes that allow them to craft bombs, projectiles, potions, and decoctions. Stacking all these dissimilar variables on top of each other is what diversifies Geralt's build for every player.

Only, in New Game+, he starts out with a lot of the tools that took him so long to collect originally. And so, even from White Orchard, the tutorial area, he can employ bombs in combat, even the playing field with potions, or rely on his Signs more. Having all the tools right there from the start really changes the fashion a player can arroyo each and every battle.

xiii Easier To Make clean-Up Some Of Those Achievements

The Witcher 3: A 100% Clear Steam Save File

There's already a mind-boggling number of different things to practice at any moment in The Witcher 3, and including the Steam/Console achievements likewise just makes that number even more unbelievable. Some of these achievements can be a real climb to unlock, such as the Master Marksman, Humpty Dumpty, or Overkill achievement.

Quite frankly, it's so much easier to unlock these things in New Game+, simply because a lot of them require the role player to have specific skills or Sign upgrades. Trying to unlock the Brawl Master achievement early was almost impossible, due to how little damage Geralt's fists did. Merely, in NG+, his fists are a lot more powerful.

12 No More than Looking Like A Dork In The Early Game

The Witcher 3: Geralt Learning Nilfgaardian Customs In Dorky-Looking Clothes

Early on in the Witcher three's entrada, Geralt doesn't accept much to choose from, in terms of armor that both looks skilful and protects him. Basically, it isn't until Geralt finds or crafts his showtime Witcher School armor that the White Wolf can actually wearable something non covered in frills.

Only, in NG+, players become to bring all their armor with them (even the ones in their stash), and while it will quickly become obsolete after the outset ten or and so levels, they all the same protect him for long enough to get away from all the Nilfgaardian wearing apparel clothes.

xi Roach Stays Upgraded

The Witcher 3: Geralt Riding Demonic Roach With The Caparison Of Lament Saddle

This is an attribute of the gear transferring over that people don't really think almost much, but yes, all of the saddles, blinders, and saddlebags come into the New Game likewise. This means that Roach will be able to run for longer, won't go scared equally easily, and can carry a lot more of Geralt's excess items. Having all this available from the beginning of the game makes it so much more fun to go around exploring the map and hoarding items, which is merely bang-up.

10 Time To Explore The Alternating Paths

The Witcher 3: Sacrificing Graham To The Plague Maiden

There is a lot of variability in the Witcher three in terms of the choices the histrion tin can make, especially in the more than interesting side quests. And, unlike other games where "difficult decisions" only take an illusion of consequences/benefits, choices in TW3 can lead downward completely alternating paths way down the line. Considering a lot of the impact from certain choices aren't immediate, save-scumming doesn't fifty-fifty work well either. This is where NG+ comes in, as players can spend their 2d run trying out all the other decisions they avoided the offset time effectually.

9 Try Something Completely New

The Witcher 3: Messing Around With Geralt's Build

On the surface, the builds in The Witcher iii may look like they don't have much variability. But, once the player puts some time into mastering the movement, gainsay, Signs, skills, alchemy, they'll quickly realize simply how variable Geralt'southward build can be. In particular, Decoctions and Combat Skills really change the way a thespian may approach combat in general.

Starting over in NG+ means that a player tin can spend the tutorial and early game getting used to an entirely new build, and so once they, again, obtain access to Mutagens, Runes, inscriptions, and more than, the possibilities become even more enjoyably complex.

8 Or, But Try A New Gwent Deck

The Witcher 3: Gaunter O'Dimm Enjoying His Gwent Cards

Gwent is such a fun card game. When it's first tutorialized early on in TW3, a lot of players fell off of information technology. But, past their second or tertiary game, they were hooked on Gwent. That said, players demand to gather a lot of different cards from all over the map in order to build a strong enough deck. And, for the most part, this led to well-nigh players picking ane of the 4 decks and sticking to it. But, since the Gwent cards are ane of the merely things not transferred into New Game+, information technology's actually a pretty practiced time to try out the Monster deck or perchance even the Nilfgaardians.

7 Accommodate Geralt's Build To Any State of affairs

The Witcher 3: Geralt Using Axii To Fight Off Some Nekkers

One of the things that transfers over to NG+ that people might non expect are the Skill Points. That means that every Skill Geralt had unlocked and equipped when they finished the campaign is withal there and set up to get in NG+

The game gives Geralt a Potion of Clearance to reset everything too but depending on Geralt'southward level, it might merely be easier to switch which skills are "equipped on the fly". After a certain point in NG+, most players volition have then many backlog skill points that they tin can only unlock everything, and so re-arrange their build to their current predicament. It's a lot of menu work, sure, only there are a lot of people out there who enjoy that min-maxing attribute of it.

6 Attempt & Explore Both Maps In Their Entirety

The Witcher 3: A Beautiful Map Of The Northern Realms

There's been a real accent on "bigger map, better game" in the industry for a long time now. Every Assassinator's Creed game gets a bigger map, Dying Lite 2 has promised that its map is 4x larger than the originals, and fifty-fifty Jiff of the Wild bragged about its map size. Merely, a lot of these games tend to have then much open up infinite, with little to do in it.

Luckily, that isn't the example in the Witcher three. Information technology feels like Geralt is stumbling across some new enemy encampment or random encounter every 50 feet, which is why near people recommend not relying too heavily on the Fast Travel system. Frankly, it tin can be massively overwhelming, especially since it'southward not only one gigantic map, but two. Thankfully, NG+ gives players the ability to explore all the areas they ignored their first time around.

5 Speeding Through White Orchard

The Witcher 3: A Picturesque Sunset At The Windmill In White Orchard

The first time through, White Orchard is a godsend, simply it does have a while to get things going. It'southward obviously a tutorial expanse, then in that location are a ton of "easy" side quests, plenty of Places of Ability for early Skill Points, and numerous places to explore. Just, on NG+, it might actually exist more enjoyable to skip information technology. Geralt starts with all his gear, so players don't need the early on quests to get them kitted out. All the Skill Points come with, and so they won't really demand the Places of Power.

Plenty of people volition absolutely enjoy White Orchard the second time effectually. But, being able to skip it and get correct into the main story is a lot of fun. Though, if players are looking for some claiming in this area, only kill 7+ cows in the first boondocks and go upward against the "Bovine Defence force Force"

4 Observe New Dearest

The Witcher 3: Yennefer And Triss Standing Back To Back

The Butcher of Blaviken, aka Geralt of Rivia, is known for a lot of different things. His gold eyes, his bright white hair, his body covered with scars, but he'due south as well known to exist a real playboy. And, players have the selection in all of the games of who they want to romance. Sure, almost of the fourth dimension it just boils downward to a dark of passion, but there are a few who are more serious. The big focus in TW2 was Triss Merigold, but TW3 has Yennefer, Geralt'due south true love that people who watched the Netflix serial or read the books will obviously know nearly. So, for those who spent their first run staying true-blue to Triss, maybe the second run is the time to encounter how Yennefer's path differs.

3 Do Some Reading, Larn About The Witching World

The Witcher 3: The Bookshop In Velen

So much of the Witcher setting is interconnected. A decision across the continent could bear upon a side quest dorsum in White Orchard for all the players know. And, for those who love lore, in that location'southward and so much of it to feel. Whether it's the beastiary snippets, the books that are found all over the identify, the random NPCs Geralt can converse with, or fifty-fifty the Gwent stuff. There's a lot there for people who played the first two games as well in terms of references. Merely, what's really special is how much more understandable the plot and Nilfgaard x Temeria state of war becomes the second time around.

It's just how these things work. For any picture show, book, game, or other pieces of media with a lot of world-building, it might accept a couple of tries to really understand everything. And, the Witcher 3 is one of those games.

2 Aerondight Stays Overpowered

The Witcher 3: Geralt Obtaining The Aerondight

Aerondight is the all-time Silver Sword in The Witcher 3, hands downwards. People tin can try to argue that it isn't, but they'd be incorrect. This is the only weapon in the series that players can continually increase the max damage of, afterwards all. Merely, because a lot of Quest Rewards in the game lucifer whatsoever Geralt's level was when he turned in the quest, it'due south really best to save Aerondight for the belatedly-game at best. Well, that and the fact that it's a reward found in the Claret and Wine DLC, which tin can't fifty-fifty be accessed until Velen. Thankfully, it travels with him into New Game+, meaning that from White Orchard onward, players can mess around with making this already absurd Silver Sword as overpowered equally possible.

1 Mess With Mutagens Right Abroad

The Witcher 3: An In-Depth Look At The Mutagen Menu

The Expansions/DLC for the Witcher three are both expansive and very different from each other, i brought back a fan-favorite graphic symbol, introduced new combat mechanics, and told an interesting story about a man with a center of stone. While, conversely, the other DLC has new customization mechanics, a new and insanely beautiful region to explore, a more conclusive "catastrophe" to the game, and tons of references to folklore/fairy tales. Only, in particular, the Mutagens introduced in the Blood and Wine expansion were such a fun inclusion that only gets meliorate in NG+.

It took and so much time originally to collect enough of each color to combine into a greater version, or to hunt downwards the specific monsters carrying unique Mutagens. Only, in NG+, Geralt starts with these things in his pocketbook already, and so players can mess around with them right away.

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